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We're Getting Mutants in the MCU - The Loop
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The player is able to purchase a variety of skills using skill points obtained at each level advancement. New skills are unlocked by first purchasing a skill adjacent to the desired skill's tile.
Unlocking[]
Lasers | Engineering | Physics | Jewelry | Supply | Artistry | Colonization | Logistics |
Automation | Railroads | Smelting | Textiles | Bargain | Capitalism | Treasury | Autorepair |
Drilling | Manufacturing | Craftsmanship | Sewing | Trade | Banking | Mangement | Architecture |
Machinery | Masonry | Carpentry | Industry | Economy | Storage | Gambling | Optics |
Pet | Farming | Gathering | Foraging | Magic | Alchemy | Inscription | Thaumaturgy |
Geology | Mining | Fishing | Hunting | Combat | Evasion | Reagency | Faith |
Prospecting | Calciverous | Cooking | Ballistics | Renewal | Spellbind | Transmutation | Conjuration |
Deposit | Prowess | Gluttony | Looting | Destruction | Spirituality | Summoning | Astrology |
Skills[]
Skill | Type | Description | |
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Lasers | Industry |
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Engineering | Industry |
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Physics | Industry |
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Jewelry | Industry |
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Automation | Industry |
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Railroads | Industry |
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Smelting | Industry |
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Textiles | Industry |
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Drilling | Industry |
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Manufacturing | Industry |
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Craftsmanship | Industry |
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Sewing | Industry |
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Machinery | Industry |
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Masonry | Industry |
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Carpentry | Industry |
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Industry | Industry |
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Supply | Economy |
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File:.png | 1 | Economy |
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File:.png | 2 | Economy |
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File:.png | 3 | Economy |
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Bargain | Economy |
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Capitalism | Economy |
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Treasury | Economy |
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Autorepair | Economy | *Structures automatically repair themselves
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Economy | Economy |
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Storage | Economy |
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Gambling | Economy |
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Optics | Economy |
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Pet | Foraging |
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Farming | Foraging |
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Gathering | Foraging |
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Foraging | Foraging |
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Geology | Foraging |
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Mining | Foraging |
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Fishing | Foraging |
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Hunting | Foraging |
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Prospecting | Foraging |
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Calciverous | Foraging |
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Cooking | Foraging |
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Ballistics | Foraging |
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Deposit | Foraging |
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Prowess | Foraging |
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Gluttony | Foraging |
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Looting | Foraging |
|
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Magic | Magic |
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Alchemy | Magic |
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Inscription | Magic |
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Thaumaturgy | Magic |
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Combat | Magic |
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Evasion | Magic |
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Reagency | Magic |
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Faith | Magic |
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Renewal | Magic |
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Spellbind | Magic |
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File:.png | Magic |
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Conjuration | Magic |
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Destruction | Magic |
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File:.png | Magic |
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File:.png | Magic |
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File:.png | Magic |
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Industry Skills | |||
---|---|---|---|
Economy Skills | |||
---|---|---|---|
![]() Architecture Structures have double health Structures cost 25% fewer materials to build Vaults have more inventory slots | |||
Foraging Skills | |||
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![]() Prospecting Rocks drop Gems 10% more often Increases the chance to find rare items when digging by 30% |
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Magic Skills | |||
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