← Version 2.0.3 | Main: Version 2.0.0 | Version 3.0.0 →
Patch Notes[]
Official patch notes via Steam[1] on June 14th, 2019.
Bug Fixes / Stability[]
- Mining in the museum yields roads
- Deleting items on the controller sorts the inventory
- "End" droid appears twice in droid list
- Bridges can be destroyed under buildings
- Skeletons can spawn on fences
- Meteor rod can't be used if back is against a wall
- Waterproof feat can only be attained by using landfill
- Tool pop up can cancel shrine buff selection
- Landfill tile not updating the water overlay when a bridge in front of it is destroyed
- Demons don't spawn in the single island challenge
- Entering a savefile with an unfinished gem puzzle may mark it as complete
- Can't use obliterator on land tile if bridge is adjacent
- Can't use mining carts when using single-click to attack mode
- Leaderboard tries to load 11 times, not 10
- Lasers can render in the crystal dungeon when they shouldn't
- Energy build up cancels when entering buildings
- Possible to get stuck while dragging boxes
- Fences autotiling is still wonky
- You can... eat landfill
- Can't leave the farming option on controller in the build menu
- Cannot destroy tiles with pickaxe using gamepad
- Placing road with gamepad makes it directly under you