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Version 2.0.3 | Main: Version 2.0.0 | Version 3.0.0

Patch Notes[]

Official patch notes via Steam[1] on June 14th, 2019.

Bug Fixes / Stability[]

  • Mining in the museum yields roads
  • Deleting items on the controller sorts the inventory
  • "End" droid appears twice in droid list
  • Bridges can be destroyed under buildings
  • Skeletons can spawn on fences
  • Meteor rod can't be used if back is against a wall
  • Waterproof feat can only be attained by using landfill
  • Tool pop up can cancel shrine buff selection
  • Landfill tile not updating the water overlay when a bridge in front of it is destroyed
  • Demons don't spawn in the single island challenge
  • Entering a savefile with an unfinished gem puzzle may mark it as complete
  • Can't use obliterator on land tile if bridge is adjacent
  • Can't use mining carts when using single-click to attack mode
  • Leaderboard tries to load 11 times, not 10
  • Lasers can render in the crystal dungeon when they shouldn't
  • Energy build up cancels when entering buildings
  • Possible to get stuck while dragging boxes
  • Fences autotiling is still wonky
  • You can... eat landfill
  • Can't leave the farming option on controller in the build menu
  • Cannot destroy tiles with pickaxe using gamepad
  • Placing road with gamepad makes it directly under you

References[]

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